This is a post for all my friends, colleagues and students.
I've got exciting news for you all!
Yesterday, I was with an amazing group of colleague ELT professionals from all over the world on EduNation Island in Second Life for MachinEVO CAMELOT ("CreAting Machinima Empowers Live Online Language Teaching and Learning").
With amazing advisers and moderators like Carol Rainbow (UK), Dennis Newson (Germany), Randall Sadler (USA), Heike Phillip (Germany), Shelwyn Corrigan (USA), Hazel Workman (UK), Helen Myers (UK), Alfonso Garavito Olivar (USA), Michael Thomas (UK) weteleported to various spots exploring ways of using Second Life in Education -or Education in Second Life- to teach languages (and not only) through Gamification. On Electronic Village Online (EVO) our aim is to investigate into pedagogical aspects of employing language-learning resources exclusively through real-time computer graphics engines to create cinematic productions on this open-source project.
I've taken some screenshots for you to have a look at and meanwhile, I'll keep you posted.
This is ErlinaAzure reporting from EduNation Island